a16z Completes Successful $56M Funding Round For Ready Player Me

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Ready Player Me, a cross-game metaverse avatar platform, has raised $56 million that would help it expand its avatar system for developers.

Ready Player has received $56 million for its Avatar platform

A $56 million funding round led by Andreessen Horowitz (a16z) has been completed for Ready Player Me, a cross-game metaverse avatar platform. With its cross-platform metaverse approach, which encourages interoperable avatars, the New York company has succeeded. More than 3,000 game and app developers use Ready Player Me avatars.

Some notable investors include Kevin Hart’s Hartbeat VenturesD, The Amelio Family, Punk6529, Snowfro, Collab Currency, Plural, Konvoy Ventures and Roblox Co-Founder David Baszucki, Twitch Co-Founder Justin Kan, King Co-Founders Sebastian Knutsson and Riccardo Zacconi, as well as others.

Ready Player Me is present in more than 3,000 Web2 and Web3 applications, including VRChat, Spatial, Somnium Space and RTFKT. The company is collaborating with Adidas, New Balance, Dior, Pull&Bear and Warner Brothers (Dune movie clothes) to create cross-game avatar assets for the metaverse

Interoperability will enable the full metaverse experience across games, environments, and apps, according to Timmu Tõke, CEO of Ready Player Me, who said in an interview with GamesBeat. Users will be able to maintain a consistent identity across all experiences.

The money, he says, will allow Ready Player Me to continue developing the avatar system to increase its adaptability for developers. It will also develop new tools to help them make money from avatar assets and tools for individual creators to participate in the cross-game avatar market.

Ready Player One suggests that an open metaverse with millions of interconnected experiences would improve user, creative and economic experiences. An interoperable user ID and avatar create a smooth user experience in the open metaverse. An open market for avatar assets will drive metaverse growth and producer revenue.

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Rolling Stone Will Discuss ‘Street Fighter V’ Previews On Twitch

The king of all fighting games, Street Fighter Vcomes to consoles and PC with Street Fighter 6 next year, six years after the release of the last iteration and around its 35th anniversary. A special preview of Rolling Stone’s in-game music will be available on Twitch. Character themes for fighters Kimberly and Juri will be unveiled by Rolling Stone live on its daily Twitch show on August 26 with a few additional surprises.

The information related to the team that debuted at the EVO 2022 fighting game tournament. Brawler Kimberly is a new rival whose characteristics best represent the emphasis on the aesthetics of retro hip-hop culture that the developers breathe life into this iteration of the series, returning to its early ’90s arcade roots. Meanwhile, Juri, a returning fan favorite with a stylish revamp, is a returning contender.

On Twitch, Game Producer Shuhei Matsumoto, Lead Composer and Music Director Yoshiya Terayma, and Music Executive Producer Koyo Sonae will all be interviewed exclusively by Rolling Stone.

In addition to the music, broadcasters Jon Weigell and Charlie Cooper will take part in a live eight-player knockout competition using the most recent version of Street Fighter 6. Rolling Stone staff, fans, and members of the Twitch community, as well as special surprise challenges, will compete against each other.

Related article: Bill Gates Metaverse Prediction: You’ll Need Virtual Reality Glasses Soon, 3D Avatars Are Coming Next!

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